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Tom Clancy's Splinter Cell: Conviction

 
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400
 
platform: Xbox 360
publisher:
developer: Ubi Soft Montreal
published: April 13, 2010
genre: Action
players: 1-2
 
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Product details

Abstract

The adventures of Sam Fisher continue in the fifth entry of the stealth-based series.

ESRB rating

Blood, Drug Reference, Intense Violence, Sexual Th 


Full description

Tom Clancy's Splinter Cell: Conviction is the fifth original game in Ubisoft's definitive stealth action series, starring modern-day ninja Sam Fisher, former NSA special operative. The game breaks from earlier adventures, as Fisher breaks from his government service to embark on a quest of vengeance. The action is faster and more fluid than in earlier games, and Fisher's superior abilities in hand-to-hand combat are brought out of the shadows to the forefront, for fast-paced, violent encounters. In at least one sense of the word, the title's "Conviction" denotes the main character's drive and dedication to his cause. The story is darker and much more personal than in previous Splinter Cell adventures, even including the morally ambiguous Double Agent. The hero has lost his faith in the NSA and the Third Echelon, turning his back on their institutions and applying his peerless skills of infiltration and assassination to a more personal task. He seeks the killers of his daughter and is willing to leave a trail of as many dead bodies as it may take, be they hardened criminals or government operatives, in order to have his revenge.

Splinter Cell: Conviction introduces a new system, called "Mark and Execute," that allows the hero to attack enemies or objects with amazing speed and accuracy, when properly prepared. While Fisher is hiding and undetected, he can observe a scene and players can use a button to temporarily tag different people or objects. When a second button is pressed, Fisher breaks stealth and immediately fires at each tagged target, in rapid succession, allowing him to shoot out all the lights in a room, destroy cameras and other security equipment, or to quickly kill multiple enemies with the element of surprise, before they have a chance to fight back, defend themselves, or raise an alarm. Even if Fisher is caught in the middle of a maneuver, all is not lost, as he can still try to dash to the shadows for a quick getaway. If he is successful in regaining stealth, a ghost image of Fisher will appear where he was last spotted, giving players a visual reference to where the enemy will be concentrating its attention and perhaps allowing them to attempt another surprise attack from a different angle.

Editorial review

Source: Amazon

Tom Clancy's Splinter Cell: Conviction is the fifth installment in the wildly popular Splinter Cell series. A stealth-action combat game centered around the continuing adventures of black ops agent Sam Fisher, Splinter Cell: Conviction continues where the storyline of the earlier Splinter Cell: Double Agent left off. Packed with a mix of an engaging story, classic Splinter Cell stealth action, unique co-op gameplay and new gameplay mechanisms that are applicable to both single player and multiplayer modes, it is a worthy addition Splinter Cell catalog of games.

Tom Clancy's Splinter Cell: Conviction game logo
Sam Fisher from Tom Clancy's Splinter Cell: Conviction
The return of Sam Fisher.
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Co-op stealth gameplay from Tom Clancy's Splinter Cell: Conviction
Unique co-op gameplay and campaign.
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Mark and Eliminate functionality screen from Tom Clancy's Splinter Cell: Conviction
Jaw dropping visuals.
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Last Known Position combat functionality in Tom Clancy's Splinter Cell: Conviction
All-new combat functionality.
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Story
A few years have passed since the cliff hanger conclusion of Tom Clancy's Splinter Cell: Double Agent, in which Agent Sam Fisher undertook a particularly dirty mission, full of questionable actions, in the shadow of the inexplicable and unmourned death of his daughter. Fisher is now a renegade operative digging into the events of the past and he doesn't like what he has found. His personal investigation into his daughter's death reveals that he's been betrayed by his former agency, the Third Echelon. The agency responds by pursuing him, but as he works to elude them he becomes aware of a deadly terrorist plot that threatens millions. He is uniquely positioned and prepared to act against this, but success is doubtful without the help of former friends from the Third Echelon team, resulting in a series of life and death situations for himself and the country where trust can by no means be assumed.

Gameplay
Tom Clancy's Splinter Cell: Conviction, as with all games in the Splinter Cell series, is a tactical stealth-action game. In single player modes players take on the role of Sam Fisher and engage in a series of missions utilizing high-tech weaponry, gadgets, lethal hand-to-hand combat and interrogation skills. Overall objectives and the necessary steps to achieve them are challenging, yet always clear via dual verbal and visual expression that seamlessly alerts players as they progress through missions. In addition, Conviction enhances the world of stealth combat that has made the Splinter Cell franchise a runaway hit for years through a series of revolutionary new gameplay features. These include:

  • Mark and Execute - A gameplay mechanism for eliminating several enemies at once, Mark and Execute allows players to "Mark" multiple enemies, or points in the surrounding environment for termination in batches. Once this is done, a close-combat kill is required, after which the player can activate the "Execute" portion of the mechanism to dispose of all enemies in a cinematic manner. A limited amount of Mark functionality is attached to players' weapons, so this ability must be used wisely.
  • Last Known Position - Last Known Position is a visual representation of where the game's AI assumes you are, based on where you were last sighted. This provides players with a wide array of options, including setting traps for enemies, flanking maneuvers or simply disappearing while you are thought to be elsewhere.
  • Experience System - Successful completion of objectives via the Persistent Elite Creation System earns players rewards in the form of experience points. These can be used to upgrade weapons and gadgets that will allow for cleaner, quieter and more deadly attacks.
Co-op Story Mode
Prologue, the co-op story mode included in Splinter Cell: Conviction is available either in split-screen local play or via Xbox LIVE. Prologue offers an exclusive prequel campaign to that found in single player mode and features new characters and settings, three difficulty settings, three sub game modes and four maps. Designed to stand apart from, as well as supplement the single player campaign, gameplay mechanics available within it include shareable Mark and Execute target points and Last Known Position, as well as teammate revival functionality via a portable defibrillator, the ability to work with a teammate to eliminate enemies who have captured you, and more.

Key Game Features

  • A New Level of Splinter Cell Action - A full arsenal of cutting-edge innovations allow you to outflank foes with the Last Known Position system, tag and eliminate enemies using the Mark and Execute feature, and much more.
  • Blockbuster Experience - A unique storytelling style keeps you on the edge of your seat as you navigate the explosive world of a renegade agent where trust is impossible and justice requires you to go above the law.
  • Jaw Dropping Visuals - A revolutionary new graphic direction delivers an utterly seamless gameplay experience that’ll keep you totally engrossed in the story of Sam Fisher.
  • Explosive Xbox LIVE Play - Addictive multiplayer modes, content downloads, messaging and voice support and more amp up the dramatic intensity like never before.
  • An Exclusive Co-op Story Mode - "Prologue" is an exclusive story mode featuring new characters, settings, four exclusive maps and more. It is only available within Conviction's Co-op mode.


Special features

  • Classic Splinter Cell play with intense combat and faster, more fluid action

  • Fisher turns his back on Third Echelon in a dark, personal story of vengeance

  • Use "mark and execute" system to quickly and quietly take out multiple opponents

  • Return to the shadows from broken cover, leave enemies wondering where you went

  • Created by Ubisoft Montreal and featuring the voice of Michael Ironside

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