AbstractSTAR WARS EPISODE I: Jedi Power Battles allow you to go through the plot of STAR WARS EPISODE I with five different Jedi warriors. Choose from Qui-Gon Jinn, Obi-Wan Kenobi, Mace Windu, Plo Koon, and Adi Gallia, and use light sabers, grenades, and force powers to defeat the Trade Federation. If you want some help, have a friend use an extra controller and battle together. Enjoy STAR WARS like never before with STAR WARS EPISODE I: Jedi Power Battles.
ESRB rating
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Animated Violence |
Full descriptionThe Trade Federation, under the influence of Darth Sidious, have set up a blockade of the planet Naboo. Naboo is located far from the capital of Coruscant, and thus, the happenings can not be witnessed directly by the Republic. While it is known that the Trade Federation has formed a blockade, it is unknown to the Republic that they are preparing a full-scale invasion of the planet.
Players assume the role of one of the five available Jedi: Obi-Wan Kenobi, Qui-Gon Jinn, Mace Windu, Adi Gallia or Plo Koon. Obi-Wan Kenobi is the youngest of the group. He is fast and agile but still has much to learn before becoming a Jedi Knight. Qui-Gon Jinn, known for his excellent lightsaber skills, is a Jedi Master but not a member of the Jedi Council.
Mace Windu is also an expert with a lightsaber but is perhaps best known for his diplomatic skills as a senior member of the Jedi Council. Adi Gallia -- the only playable female character -- is a Corellian with quick reflexes. Hailing from the planet of Dorin, Plo Koon has incredible strength but is the slowest of the group.
Alone or side-by-side with a friend, players must fight their way through 10 levels. The first level takes place on the Trade Federation Battleship where you must escape with your life. Escape from the battleship and the second level opens in the swamps of Naboo. Level Three takes place in the city of Theed, home to Queen Amidala. In Level Four, players will enter the Theed Palace where they must free the queen who is being held hostage.
Jedi Power Battles' fifth level moves the game off of Naboo and onto the planet of Tatooine. From there the game advances to Coruscant (home of the Galactic Senate) for Level Six. Level Seven takes players back to Naboo for a romp through some ruins. In Level Eight, which takes place on the streets of Theed, your Jedi will have the opportunity to pilot a STAP (Single Trooper Aerial Platform). The palace cliffs are the setting for Level Nine where you will need to rescue six Naboo pilots. Finally, the tenth level takes place in the palace's generator core.
Enemies that will be encountered throughout the game include: Battle Droids, STAPs, Destroyer Droids, Tusken Raiders, Sith Probe Droids, Trade Federation ATTs, Gungan Guards, four types of mercenaries and the Sith Lord, Darth Maul. Players will need to use their lightsabers to slash through the hordes of enemies as well as to deflect incoming laser blasts. Have patience Jedi, use The Force and return peace to the planet of Naboo.
Editorial reviewSource:
AmazonThe battle that pits the noble Jedi Knights against the nasty Trade Federation continues in
Star Wars Episode I: Jedi Power Battles in its triumphant form on the Dreamcast. For fans of very basic arcade beat-'em-ups, this is quite possibly the most improved translation of a bad PlayStation game ever made for the Dreamcast. Saber-swinging action on a console never has looked better.
Yes, the game has bright and shiny graphics that take advantage of the Dreamcast's extra processing muscle. The music and sound effects also are excellent, and probably are the elements that capture the atmosphere of the films most effectively. But the game relies heavily on the basic walk-from-left-to-right-and-chop-up-the-baddies formula. Jedi Power Battles really hasn't moved this style of gameplay forward from the now-ancient Double Dragon and Final Fight games of yore.
Fortunately, LucasArts made quite a few wise tweaks for this new version. In addition to the original playable characters (Obi-Wan Kenobi, Qui-Gon Jinn, and Mace Windu), the Dreamcast version adds the speedy Ki-Adi-Mundi. In addition to distinctive speed, strength, and personal style of saber attack, each character has special Force powers that get stronger as the game progresses. Of course, using your lightsaber like a Louisville Slugger to hit laser blasts into line drives is the coolest Jedi trick in the game.
The Dreamcast version runs very quickly and smoothly (supposedly at 60 frames per second), no matter how much action is taking place on the screen. New to this version are training levels for up-and-coming Jedis and a cool mano a mano fighting mode (think Street Fighter with lightsabers) that's good for a few laughs.
Without the Star Wars name, this game could've been considered rather ordinary. But Jedi Power Battles delivers the fun for all who ever wanted a chance to go toe-to-toe with Darth Maul and all of his friends from the Dark Side. Neither original nor deep in gameplay, Jedi Power Battles does show that the Force is still strong in the Dreamcast. --Mark Brooks
Pros:
- Very good graphics, music, and sound
- Nice extras like hidden characters, training mode, and one-on-one fight mode add to its value
Cons: - It's basically yet another mindless beat-'em-up with lots of jumping
- Could've been a bit longer
Special featuresWield a lightsaber and demolish hordes of battle droids and assassins
Battle through ten action-packed levels to unlock special rewards
Fight as five different members of the Jedi Council