AbstractUnfolds an earlier chapter in Dante's history to the fateful clash between Sparda's twin sons, featuring the series' trademark sword and gunplay.
ESRB rating
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Blood, Suggestive Themes, Violence |
Full descriptionThis third episode in Capcom's "gothic action" saga serves as a prequel to the first two releases, set before the events of the original Devil May Cry. Though fans of the series know that Dante's supernatural powers are a product of his demonic heritage, this game introduces the hero's half-brother -- another supernaturally gifted half-demon named Virgil, who is just as dedicated to advancing the forces of evil and darkness on Earth as Dante is devoted to promoting justice and good.
Building upon the fast-paced gameplay offered in earlier editions of Devil May Cry, Dante's Awakening allows players to choose from a selection of fighting styles as they take control of the hero. The "Evasive" style emphasizes Dante's speed and dodging abilities, while the "Close Combat" style allows the hero to make good use of melee skills and the "Long Range" style focuses on gunplay. A collection of new and familiar weapons are available, including quick pistols, powerful shotguns, and even a deadly guitar.
Special featuresNew playable character – play as Dante's evil twin brother, Vergil, with his own unique "Dark Slayer" fighting style
New "Jester" enemy – previously featured only in cut scenes, Jester has been implemented as a new boss character
Turbo Option – this new feature boosts the game speed by 20%
New gold orb system – continue unlimited times and use gold orbs to resume from the same spot or replay from the last checkpoint if there are no gold orbs left
Adjusted difficulty levels offer more balanced gameplay as players choose from five options including a new Very Hard mode
Bloody Palace Mode – Dante is pitted against an onslaught of enemies in this survival mode
Movie Mode – Unlocked cut scenes can be viewed either one at a time or all in a row