AbstractAn action/adventure tale of giant vegetables, terrifying lupine beasts, and inventions gone awry.
ESRB rating
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Cartoon Violence |
Full descriptionBased on the concurrently released Aardman Animations film, Wallace & Gromit: The Curse of the Were-Rabbit puts players in control of the eccentric inventor and his imperturbable dog. Local gardeners seem to be suffering an infestation of hungry bunnies, so the two volunteer their creative engineering expertise to help remove the pests. With the Giant Vegetable Growing competition right around the corner, there's no time to lose. However, when they capture one of the ravenous rodents -- a nice enough rabbit named Hutch -- Wallace begins to suspect that the problem may involve something beyond the garden-variety Lagomorph.
Players control Wallace, Gromit, and Hutch through a series of freely roamed suburban platform levels, assembling and using a selection of unorthodox tools (including the "Pesto Pal," "Auto-brolly," and "Bun-gun") as they try to humanely remove the rabbits from town. Each character has different abilities, and players can switch between the three on the fly. Environments are full of interactive objects, which could lead to creative problem-solving or unexpected chaos. Even with all of the equipment and support, removing the rabbits will be a difficult job, but it will become twice as hard after the sun goes down, and the bunnies all start acting...funny.
Editorial reviewSource:
AmazonThe tie-in game to the theatrical film
Wallace and Gromit in the Curse of the Were-Rabbit captures Nick Park's beloved stop-motion characters, whose clay personas adapt especially well to video games. As in the movie, the latest venture for the inventor Wallace and his faithful dog, Gromit, is the "humane pest control" service Anti-Pesto, which is summoned by Lady Tottington to rid her estate of a rabbit overrun. However, Wallace's hare-brained scheme for long-term rabbit control has sinister consequences. The video game follows the movie plot and has the additional benefit of using the actors' voices (Peter Sallis as Wallace and Helena Bonham Carter as Lady Tottington, though Ralph Fiennes does not return as Victor Quartermaine). It's great fun to grab the adorable rabbits and eject them with the Bungun, and there are various other gadgets to tinker with. Wallace and Gromit's first console video game,
Project Zoo, was a Gromit-only single-player affair, but
Curse of the Were-Rabbit now lets you play as Wallace (and his alter ego), and there's a fun two-player cooperative option (just as long as you don't stray too far apart, because the characters are on the same screen). But it also has two major differences that may cause frustration. One is an overabundance of timed challenges, the bane of many gamers (though cooperative play does help). The other is the wide-open nature of the game. The town is fun to wander through and marvelous to look at (and you can clobber anyone you run into!), but many times you're left wondering what to do and where to go. But all in all, it's a good game for kids, especially those for whom enjoying the journey is more important than getting to the final destination.
--David Horiuchi Pros:
- A marvelous world to wander through
- A sense of fun that evokes the movies, and the original voices of Peter Sallis and Helena Bonham Carter
- Two-player option
- A good games for kids, especially those who aren't obsessed with making forward progress.
Cons
- Too many timed challenges
- Open-ended game play can be frustrating
Special featuresStory line follows the events of the 2005 claymation film
Cooperative play with characters Wallace, Gromit, and Hutch
Freely explore Wallace & Gromit's West Wallaby town
Use gadgets like an electric screwdriver, bunny hopper, and were-rabbit decoy to defeat enemies
Features a day-night system where animals turn into were-beasts after sunset