AbstractA box set of the complete F.E.A.R. experience, including the original blockbuster F.E.A.R. and its Extraction Point and Perseus Mandate expansion packs.
ESRB rating
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Strong language Blood and Gore Intense Violence |
Full descriptionA box set of the complete F.E.A.R. experience, including the original blockbuster first-person shooter F.E.A.R. and its Extraction Point and Perseus Mandate expansion packs.
F.E.A.R. -- A paramilitary force has infiltrated a multi-billion dollar aerospace compound, and the Special Forces sent in has been lost after a ghostly radio signal broadcast. That's where you come in. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: eliminate the intruders at any cost, determine the origin of the mysterious signal, and contain a potential crisis before it gets out of control.
EXTRACTION POINT -- Alma returns in this expansion pack to the paranormal action thriller. F.E.A.R. Extraction Point kicks off where the original game ended – with a bang. The First Encounter Assault Recon Team (F.E.A.R.) returns to battle the now free Alma and her paranormal minions across a destroyed city. New locations, weaponry and enemies combine to take the F.E.A.R. franchise to new levels of action and suspense.
PERSEUS MANDATE -- This campaign reveals a parallel story allowing players to take the role of a different F.E.A.R. soldier and battle new enemies that the original team never saw coming.
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AmazonProduct Description: F.E.A.R. Platinum is the complete compilation of the F.E.A.R. franchise rolled up into one package. If you've never played
F.E.A.R., this is the set to get. You can play the 2005 Game of the Year
F.E.A.R., 2006 Expansion Pack of the Year
F.E.A.R. Extraction Point and the latest 2007 stand alone expansion pack
F.E.A.R. Perseus Mandate.
Features: F.E.A.R. This is where it all began: A paramilitary force infiltrates a multi billion dollar aerospace compound taking hostages, but issuing no demands. With U.S. Special Forces in over their heads, the Commander in Chief turns to his final option: you.
F.E.A.R. Extraction Point In F.E.A.R. you aren't a soldier -- you are a weapon. A paramilitary force infiltrates a multi billion dollar aerospace compound taking hostages, but issuing no demands. The government responds by sending in its best special operations teams, only to have them obliterated. Live footage of the massacre is cut short by an unexpected wave of destruction that leaves military leaders stunned and in disbelief. With no other option, they send in the ultimate warrior: You.
F.E.A.R. Perseus Mandate As a member of a secondary F.E.A.R. team, you are brought in to discover more information regarding the secret project at the Armacham facilities. Expect the intensity of battle to continue in the second expansion pack to the critically acclaimed first-person shooter,
F.E.A.R.