AbstractGet behind the wheel of real-world cars and push them to the limit with DRIVING EMOTION TYPE-S. While most of us probably own one of the more than 40 cars available in the game, it's unlikely that we would be hitting 140 mph in a Honda Civic on the open road. But you can do that here, on 14 tracks that are split among real courses and fantasy loops. If you've always dreamed of redlining your Miata, now's your chance with DRIVING EMOTION TYPE-S.
ESRB rating
Full descriptionDriving Emotion Type-S is a driving simulation game that immerses players in the experience of high-performance car racing. It aims to accurately recreate the feeling of driving at top speeds with high-resolution graphics and in-game physics that detect handling, suspension, and collisions.
Driving Emotion also allows for air, weight, gravity, and resistance, and all of these must be factored in as players race towards the finish line. For added realism, Squaresoft garnered the licenses to such exotic car manufacturers as Porsche, Ferrari, and Mitsubishi, and have even given each of them their real-life interiors when playing from the "Driver's Eye" perspective. Developed exclusively for the PlayStation 2.
Editorial reviewSource:
AmazonYou never know what to expect from a developer like Squaresoft (maker of the
Final Fantasy spinoff
Chocobo Racing). When the company wades into the complicated realistic-racing genre, one might expect mixed results.
Driving Emotion Type-S is a racing game that runs on most, if not all, cylinders.
Driving Emotion Type-S is a realistic driving game in the vein of fan favorite Gran Turismo; it delivers all the expected options (race mode, vs. mode, and a tournament), PlayStation2 next-generation graphics, and a handful of exotic racecars (like the Mitsubishi FTO, Nissan Skyline, and TVR Griffith). The well-designed and well-rendered racing areas are a little too sparse, and there's a noticeable lack of the animated extras we've grown to expect from games of this genre. The quirky graphics are a little jagged and muddy, especially in the cockpit view, but there's more than enough eye candy and detail to remind you that you're no longer racing on an old 32-bit PlayStation.
The game's vaunted physics engine more or less delivers on expectations, but the game goes into a near fatal spin in terms of control. The gamepad is a little too twitchy, resulting in minute tweaking and adjusting with the analogue stick rather than anything resembling actual steering. If you can get used to, and perhaps even forgive, the game's over-sensitive controls, you'll find a satisfying and challenging experience with first-rate computer-controlled drivers. --Andrew S. Bub
Pros:
- Cool cars
- Decent racing environments
- Lots of polish
Cons: - Unsatisfying controls
- Poor music
Special featuresMore than 40 real-life cars; 14 tracks; one or two players; several different gameplay modes to choose from; painstakingly detailed car models