AbstractTime passes, the pages turn and a new chapter unfolds in an unfamiliar land! Get ready for a two-dimensional role-playing adventure for the ages as Mario returns to paper form in pursuit of a threat unlike any he's ever faced. This time around, more emphasis is placed on the paper abilities of Mario and his friends. He can turn sideways to slip through cracks, fold into a paper airplane to fly, roll into a tube, and much more. He can also use tons of items like hammers and thunderbolts. In our limited demo copy of Paper Mario 2, the first thing that struck us was the game's great graphics and use of color, not to mention out-and-out whimsicality.
ESRB rating
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Mild Cartoon Violence |
Full descriptionGameCube sequel to the unique 2.5D role-playing game for N64. Known as Paper Mario RPG in Japan (the original was called Mario Story), Paper Mario 2 combines turn-based battles with action elements. You select commands from a command ring atop your characters' heads, such as jumping or swinging a hammer, then have to time yourself just right to defend or pull off maximum damage. Throughout their adventure, Mario and friends find help in a few items and places. You can heal your party at an inn and purchase items at a shop, collect coins by defeating enemies, and buy new special abilities in a badge shop. Paper Mario: The Thousand-Year Door also features a lot of different mini games, such as a quiz show, a lottery, or the ability to control Bowser in a sides-crolling action sequence.
Special featuresTiming Action Commands help you dodge or inflict damage, and impress the crowd to give you power for super attacks; fold into a paper airplane and take to the air, turn sideways to slip through narrow passages, and roll into a tube to bounce to safety.