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Rez (PlayStation 2)

 
 
Rez (PlayStation 2)
09-19-2007 6:21 AM by Lurknomore. 3 replies.
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Goozex Posted: 09-09-2007 9:18 PM

Rez (PlayStation 2)Game discussion on "Rez" for PlayStation 2

This thread contains the user discussion on the game "Rez" for PlayStation 2. You can read here what other users have to say, and share your comments on this game with the Goozex community.



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This is a pretty old game, but it's one of my all-time favorites. The summary doesn't really tell you much, so here's an actual review!

The storyline is pretty simple - you're a computer haxx0r trying to debug a highly advanced AI, so you must travel past its security systems to reach the programming core. The gameplay is a sort of 1st/3rd person scrolling shooter, with your avatar floating stationary at the bottom of the screen. You control a targeting reticule, which you can use to pick off enemies one-by-one or hold down the fire button to lock-on up to 8 targets, which will be destroyed in sequence when you let go.

If you wipe out certain sequences of enemies, you can collect an overdrive powerup which will wipe out all enemies on the screen. You can also find health bonus which make your avatar evolve into different forms, allowing you to take more hits (and changing the style of your attacks). My favorite form is the guy who sits serenely in the lotus position while all kinds of crazy stuff goes flying all around him.

What really makes Rez stand out is the insane combination of graphics and soundtrack. Each level has a different techo/trance track, and every time you blow up a bad guy they make a different noise depending on their type and how many you kill in sequence. The music is very catchy, in fact I've had the song from the first level on the top of my default iPod playlist for quite a while now.

It's hard to tell how cool the graphics are from a static screenshot. They're mostly based on wireframe and angular polygons, but there are some parts that are more detailed. The gameplay in the final stage is interspersed with the strange philosophical ruminations about life and humanity that you often see in Japanese games, but the transitions between areas are suddenly done in a new animation style, which switches to the normal wireframe model once you're back in control.

The overall experience is totally hypnotic, and unlike most games my thumbs tend to get sore before I get bored with playing. It's even fun to just watch someone else play. There are also a whole bunch of unlockable modes with different levels, color schemes, characters, etc, so the replayability is good as well.

I see this game is trading for a high point value, which makes sense because it's really great. I actually found my copy at Circuit City several years after it came out, which was lucky since it did pretty poorly at retail. Sorry I'm not trading my copy, but good luck to anyone who's looking!

madfigs

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Good news for 360 owners - Rez is coming to XBox Live Arcade sometime in 1st Quarter 2008, apparently with HD graphic updates! Someday in the future when I actually have a 360 (and hopefully a TV from this century) I will definitely buy this one!

madfigs

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This game is certainly a cult favorite.  I'm looking forward to the XBLA version and seeing how much better the HD graphics will make the game.  I am sad to see that there will not be any other substantive improvements made in the game though.  It will be interesting to see if there is a 360 controller accessory made for "trance" purposes. 

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