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Suggestion - Should Goozex make the trade new games get 200 extra points from Goozex deal permanent.

 
 
Suggestion - Should Goozex make the trade new games get 200 extra points from Goozex deal permanent.
12-01-2009 12:02 PM by DrJ079. 15 replies.
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This post has 15 Replies | 4 Followers

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oftheworlddk Posted: 11-23-2009 3:56 PM

Having just bought Assassin's Creed II for 60 bucks, I'm going to sell it on Goozex instead of selling it on Ebay or Amazon because of the extra 200 points. Since Assassin's Creed II and most new games are 2400 points, it doesn't seem righting shipping the game back into Goozex for less than half the Amazon Marketplace value.

 

 

Should Goozex make the 200 point bonus for games less than 30 days old deal permanent?

  • Yes - This will speed up waiting times for new games. (77%)
  • No - It's unfair, unnecessary, or unreasonable for Goozex to make the deal permanent. (23%)
  • Total Votes: 61
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I said no for 2 reasons

1. I'll spend more money to flip games

2. I don't want to see the inevitable threads on point inflation

 

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I dont think that making this a permanent deal would be profitable to Goozex and if it causes too much inflation then that would be a terrible thing for all Goozex users.

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devyanks90:

2. I don't want to see the inevitable threads on point inflation

It takes 10-12 early trades on games and 6-10 on movies to offset every exchange purchase. Inflation isn't really an issue that seems to be a problem.

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Here's how I see it.

You pay $60 for a new game, finish it, and want to trade/sell it back for money.

If you take it back to the store, someplace like Gamestop, you're going to get $25-30 back on that $60 investment if you're lucky. That's half of what you paid for it.

If you sell it or trade it on Amazon or places like that, you're likely to get about the same value if not maybe a little more. If you want to go through the trouble of selling it on ebay or somewhere like that, you might eventually make almost all of your money back.

However, Goozex offers a service that is safe, secure, protected, and just plain works -- and you get $50 back on those new game purchases you want to sell/trade. That's almost all your money, and yes it's in points but often times you'll find you get better value out of your points on Goozex than in some stores.

Asking them to push that up to $60 value or 1200 points permanently is unfair and unjust. You just played the game, it's not new now, it's used. You got some value out of the game, hopefully. However, you want to be able to sell/trade it back for the exact same price you paid for it? That would pretty much mean you never really had to pay a dime to actually play the game, because you'd get all your money back. I can understand getting the $50 or 1000 points back because then you at least had to pay that $10 to play the game. To add to this, who wants to pay full price for a used game? If you trade on Goozex for a new game at 1000 points, you know you're not paying full price for the USED game, which makes sense because some market value is lost between something that is new and something that is used.

I mention this because it's unlikely Goozex would just keep giving out 200 points, they'd probably pass that buck on to the average trader if they were going to make it permanent, and make all new games 1200 points on here. However, seeing how long it took for them to add that value to special edition versions of games and knowing what they charge for new games themselves kind of clues me in on the fact that they probably aren't going to be changing anything like this soon. The idea is rather to increase trades for the holiday season so they can make more money in the end, which they will. However, the idea of a sale increasing profits only works if you don't do it every day, so making this a permanent feature would probably be a bad idea.

Either way you slice it, my answer here is that they definitely should NOT make it permanent, and I'm surprised so many people would say they should.

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Yes, seriously, I completely agree with stoudman, I, for one would never request any used game for the same "price" as buying it new. I said this same thing in the point suggestion thread. It makes no sense, when a game is used, it automatically should be of lower value than a new game. If I could get it new for 60 why would I opt to pay 60 dollars in points for the same game used. they were the same value, there'd be no point to request them (unless you had a surplus of points), because either way you're paying 60 dollars in some form.

I say no. It's not about point inflation, it's about saving money, people would be basically buying a new game and selling it back for the same price and there would be a ton of offers and less requests because people aren't going to request a game they know is used for the same price as a brand new game.

 

 

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Or Goozex could give trade tokens instead. Problem solved?

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Tony208:

Or Goozex could give trade tokens instead. Problem solved?

That's one of the biggest sources of income for Goozex. I love it when people suggest points should be free or something, how would Goozex even exist if they couldn't make the $1 per trade that they do make?

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Heck no.

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Wait, this discussion seems to have taken a swerve. I think we have half of us talking about always giving a bonus for trading a new game within 30 days, and the other half are talking about always giving 1200 points for a 1000 point game. There seems to also be a third discussion about raising the points cap.

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elnino14:

Yes, seriously, I completely agree with stoudman, I, for one would never request any used game for the same "price" as buying it new. I said this same thing in the point suggestion thread. It makes no sense, when a game is used, it automatically should be of lower value than a new game. If I could get it new for 60 why would I opt to pay 60 dollars in points for the same game used. they were the same value, there'd be no point to request them (unless you had a surplus of points), because either way you're paying 60 dollars in some form.

I say no. It's not about point inflation, it's about saving money, people would be basically buying a new game and selling it back for the same price and there would be a ton of offers and less requests because people aren't going to request a game they know is used for the same price as a brand new game.

If I understand this new incentive properly, you don't pay 1200 for the game, but the normal 1000.  Goozex foots the 200 extra incentive.

I haven't voted, but incentive to trade out brand spankin' new games that most wouldn't dream of sending out so soon should be a boon to early stagnated trading.  I still dont think EVERYONE will hop on this deal, rather opting to actually play their beloved title, but something should be useful.  I imagine any longterm decision will be made upon this incentive AFTER its current affect on trading is measured, and if it's found to be worthwhile.

Maybe not always being 200 points extra, but I think the incentive in place now makes sense, though I too don't expect Goozex to become a '100% money back' guaranteed method to get all your investment back every time.  I'm more than happy with getting 1000 points back for a new title once I'm through...it's far more than I'd get anywhere else and with about 100% less hassle.

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As I've said elsewhere, I really do think this promotion should be a permanent addition. It is a nice way around the point cap increase concerns without leading to inflation as I think it will be a limited number of traders who actually trade the games this early. The promotion is an extra incentive to increase trades early on, leading to more trades overall plus the new exchange is a nice pointsink for the extra points being added into the system. The concern over giving more value than a used game is worth is kind of irrelevant as goozex is giving the extra points not the buyer. I really don't see how there is any room for worry that this will upset the system. In my opinion it can only lead to more early trades of high demand games which is a win-win for everyone.

I am really liking the promotion, but now my problem is that I can only trade out one of the same game at a time (which I totally understand why there is this limit) yet I sometimes jump on good deals to get multiples of new release games to flip and I may not get the bonus on some of the items due to slow mail or feedback time. I did this with the new mario game and the first match I get is to Canada, so I'm looking at a 2-3 week mail time while my other copy of the game sits on the shelf and the promotion ends before I can send it out. I know its just my tough luck and I'm not too troubled by it, but it would be nice if we could do something about it like allow the same game to be traded to multiple regions or when a certain feedback score is reached being allowed to trade the same game multiple times. Again, I understand that the limit is placed to stop potential scams, but it would be nice just the same for those that do a lot of flips, especially with a limited time promotion like this. Sorry for the digression from the topic,I just had to get that off my chest.

/rant


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taintedzodiac:

devyanks90:

2. I don't want to see the inevitable threads on point inflation

It takes 10-12 early trades on games and 6-10 on movies to offset every exchange purchase. Inflation isn't really an issue that seems to be a problem.

I personally don't think inflation is a problem but every three months or so we get a new user who makes a thread stating Why inflation will kill goozex or something along those lines.

 

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Perhaps I'm missing something here (correct me, please, if I am), but this deal seems positive on almost all fronts.

1) It helps to get trades moving on those new games with a couple hundred requests and next to no offers, which is a clear benefit.  I personally just shipped out my copy of Modern Warfare 2 this afternoon.

2) The extra 200 points that some fear will cause inflation has to be offset by the extra points being taken back out of circulation via the Exchange, right?  So that shouldn't be an issue.

3) Some people in this thread seem to be discussing the idea that people shouldn't be shelling out 1200 points (essentially the "price" of a new game) for a used game that someone has gotten their own personal value out of.  I completely agree.  But this simply isn't the case.  As Kenny reminded everyone, the cost for the buyer is still 1000 points, but an extra 200 is given to the seller upon completion of the trade as a sort of "tip".

Once again, I may be missing something, but I don't see any problems with this new deal.  It seems like a great idea to encourage the flow of games through the system.

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yeah same here... it seems like it would be an awesome addition.  and  as someone had mentioned before, perhaps if incentives were offered to trade rare or high demand older titles as well...

PM me your email for a Lockerz invite... still have 20 to give out for Z list status):

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