I read the other day that plans are to make a shitty real-time strategy game.
cheeznrice: Blackcoyote:Please make it turn-based. Will it be a turn-based RPG? Forgive my X-Com ignorance, I'm just not familiar with the franchise.
Blackcoyote:Please make it turn-based.
Will it be a turn-based RPG? Forgive my X-Com ignorance, I'm just not familiar with the franchise.
The premise for the series is that armies of hostile aliens have begun invading the Earth, killing and enslaving the human race. An international organization is set up to capture and research the alien technology, and to ultimately defeat them. Inspiration for this setting was drawn from the TV series UFO, and Timothy Good's book Alien Liaison.[4]
In all the games, the player is put in command of X-COM (Extraterrestrial Combat Unit), the international military organization set up in the near-future of 1999 (now the past). By defending X-COM's funding sources (initially the countries of Australia, Brazil, Canada, China, Egypt, France, Germany, India, Italy, Japan, Nigeria, Russia, Spain, UK, USA in the first game; any nation may quit, if X-COM's service is deemed unsatisfactory or the nation's government has been infiltrated by the invaders from enemy invasion, the force loses monetary support from that nation. Through scientific research of recovered alien artifacts, X-COM is able to develop better and more powerful weapons, armor and vehicles to combat the alien menace, and eventually uncover their true nature.
The game takes place within two main views: the Geoscape and the Battlescape. The Geoscape consists of a global view of the earth from space (land in the first game, oceans in the second one). The player can view the X-COM bases, make changes to them, equip X-COM aircraft, order supplies and personnel, direct research efforts, schedule manufacturing of advanced equipment, and sell alien artifacts to raise money. From this view the player also directs interceptor and troop transport aircraft on their missions. The Geoscape is continual and not turn-based.
Gameplay switches to the isometric combat view of the Battlescape whenever X-COM personnel come in contact with alien units. This can result from investigating downed enemy space ships, combating alien terrorist activities, or attacking alien bases discovered during play; aliens may also manage to attack and infiltrate one of the X-COM bases. In the Battlescape view, X-COM combatants are pitted against the alien enemies. The Battlescape mode is turn-based (in the tactical combat titles of the series - X-COM: Interceptor is a strategy-space flight simulator game), and each combatant has a number of "time units" that can be spent each turn. When all alien forces have been neutralized, the mission is scored based on number of X-COM units killed, civilians saved or killed, aliens killed or captured, and the number and quality of alien artifacts obtained. Troops may also grow in rank or abilities, if they made successful use of their primary attributes (e.g. shooting enemy lifeforms). Instead of experience points, the combatants gain points in skills like PSI or Accuracy, a semi-random amount depending on how much of the action they participated in. In addition to personnel, the player may have vehicles such as HWP unmanned ground vehicles outfitted with very powerful weapons and heavy armor, but incapable of growing in rank or ability.
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kevlar51:I read the other day that plans are to make a shitty real-time strategy game.
So it will be the best RTS game to be available on consoles?
Forum Moderator
cheeznrice: kevlar51:I read the other day that plans are to make a shitty real-time strategy game. So it will be the best RTS game to be available on consoles?
I'm still waiting for someone to bite on Mushroom Wars on PSN and tell me if it's worth my $10.
kevlar51: cheeznrice: kevlar51:I read the other day that plans are to make a shitty real-time strategy game. So it will be the best RTS game to be available on consoles? I'm still waiting for someone to bite on Mushroom Wars on PSN and tell me if it's worth my $10.
Are you saying you'll pay me $10 to download the game, play it and then let you know if it was worth your $10? I think we're entering a grey area and this really should be discussed on the forums.
I'm simultaneously overjoyed to hear of this, and terrified that they'll 'do the wrong thing' by making it just another retarded RTS or something along those lines.
cheeznrice: kevlar51: cheeznrice: kevlar51:I read the other day that plans are to make a shitty real-time strategy game. So it will be the best RTS game to be available on consoles? I'm still waiting for someone to bite on Mushroom Wars on PSN and tell me if it's worth my $10. Are you saying you'll pay me $10 to download the game, play it and then let you know if it was worth your $10? I think we're entering a grey area and this really should be discussed on the forums.
Mushrooms only grow in gray areas.
Actually this proves the existence of SATAN since it's XBOX not PSN
I don't care if it's Commodore 64. I would even buy a .. *gasp*.. Wii for a new (and decent) X-Com game.
I opened this up not knowing what X-Com was and expected to see some beautiful bikini clad women as sometimes happens on the forums. Needless to say I was dissapointed. I am intreagued by these "Leather Goddessess of Phobos" though...
Blackcoyote: Hey everyone, I am here to announce that I endorse this rumored game. Please make it turn-based. Please make it good. Otherwise I will be forced to rescind my endorsement and vouch for a re-release of Leather Goddesses of Phobos.
Hey everyone,
I am here to announce that I endorse this rumored game. Please make it turn-based. Please make it good. Otherwise I will be forced to rescind my endorsement and vouch for a re-release of Leather Goddesses of Phobos.
Well I'm going to see if I can play thins somewhere, perhaps I can get some hype from doing so. Looks quite old and published initially by Microprose.
I love, love, love X-Com... I have owned it three times that I can remember, all on different types of media.... had the 3.5" discs, a CD, and recently bought it off Steam ($15 for all 4 games?!? sign me up!)... that might have been a weekend deal, but I think the first game is available for under $10... i honestly havent played TFTD or Apocalypse or interceptor that much, I just love the first one...
the turn based strategy, RPG elements of skill gaining, resource manegment in the form of R&D and manufacturing, the UFOPaedia (sp?), and all the other little stuff all worked together to create something I have enjoyed a ton... I'm not sure how many games from 1993 would still be fun on a PC, but this is one that works for me... plus, I always enjoy renaming my main squad after friends, and denoting certain folks as alien bait....
This will be dumbed down and consolized just as bad as Shadowrun for the Xbox 360.
MonsterHunter: Well I'm going to see if I can play thins somewhere, perhaps I can get some hype from doing so. Looks quite old and published initially by Microprose.
Steam and other sites have the complete collection rather cheap.
mrkekeru: This will be dumbed down and consolized just as bad as Shadowrun for the Xbox 360.
We already know you hate fun. Do you have to ruin others' fun too?