Batman: Arkham Asylum: First Impressions
Shawn Lebert Says Among all the mediocre titles the
Batman has mustered this past decade, he still remains as one of the
most, if not the best, iconic superheroes to be written into comic book
history. We still love him no matter all the lackadaisical arrivals on
the past three-odd generation consoles. Thinking back, the last
suitable and satisfying Batman game experience was perhaps Batman
Returns for the Super Nintendo. It was indeed side-scrolling madness, a
relatively fun beat-em-up, quite similar to the formula that Super
Teenage Mutant Turtles was so fond of using. And for a movie-related
gaming title, it was enjoyable.
Hold on tight, as we soar a
whopping 17-some years later. Seventeen. We are finally graced with a
title that speaks independent from all other Batman titles. Batman:
Arkham Asylum for the
PlayStation 3 and the
Xbox 360 arrives,
reinventing and capturing the Batman universe. Quite noticeably, Arkham
Asylum roots from the comic source material with crafted inspiration by
Tim Sale and Jeph Loeb – real fine artistic style and visual homage to
classic Batman graphic novels such as THE LONG HALLOWEEN – as this new
title sets stone in a pre-existing, well-developed universe, but
performs naturally.
The production value for the title
right off feels deep and priceless, given that there was a specific
tone that needed to be established and well done for it to be
acceptable. Even though it’s a Teen rated game, Arkham Asylum manages
to capture mature audiences. Its dark and spooky dimension fits
perfectly within the established mythos of the Caped Crusader and
becomes an instant attention-grabber moments into the introduction.
The graphics speak for itself, reminiscent of near
Gears of War 2
finesse without everything having to blow up. The world feels right at
home in the Batman world as the Batmobile screeches to life and roars
through the macabre city streets. As the graphics are intense, we’re
able to sense the emotion on the characters faces, as their animations
are intensely written on their brows; it’s quite amazing. Even Batman
looks creepy sometimes when he has to deal with his arch-nemesis.
The
gameplay is simple and fun so far. Navigating through the big corridors
of Arkham Asylum is intriguing, given the level of detail on its
surroundings. The lighting of the game is an important aspect and
creates a dynamic interior. As you venture from place to place, you do
feel claustrophobic in its chilling atmosphere, and soon enough you
have to deal with psychotic inmates who have conveniently broken out.
The
combat is actually addicting. You man-handle all of your opponents with
your bare fists, and since Batman takes care of the mess non-lethally,
you tend to have a ton of men sprawled all over. The animations in the
fights are pretty exciting and the intertwining of counter-attacks
makes the fighting sequences smooth and real, just like being the
master martial artist himself. There’s a little icon telling you when a
certain opponent is about to send Batman a punch or two, and if you’re
attentive to your surroundings while performing a combo on someone, you
can dodge and counter on someone else right away. The last hit is quite
devastating as time goes into slow-mo to reveal that final smash into
an enemy, sending him into a nice long nap on the steel flooring.
A
new feature for the game is Detective Mode, as you become the master of
investigating, in order to dig for clues on where you should travel
next or simply hunting for the hidden goods. The area goes to a
monotone palette of color, making locations transparent. Unsure of
what’s around the corner? Switch on Detective Mode. This isn’t just for
investigation, of course, Batman has a wide arsenal, as he too is a
science genius. Man, this guy knows everything. Use this mode to seek
out temperatures within the area or even detect an individual’s heart
rate or their emotional state. It’s incredible how detailed the
Detective Mode is because they’ve added more elements than you even
need, but the developers kept them in there because Batman is just a
badass at needing to know the details.
The voice acting
steals from Batman: The Animated Series from the 90s, which comprises
of Kevin Conroy as Batman and Mark Hamill as the infamous Joker. Just
like the series, the voice acting is thrilling and totally natural –
it’s as if these guys have been in the biz for years .. oh wait. They
are the perfect voices for these characters and will forever be
remembered and loved, as you all believe that already. (BTAS 4 Life)
So
far, Batman Arkham Asylum is a top-notch A+ title that everyone should
play, whether or not you’re a hardcore Bat geek. If you love games,
don’t miss out on this. If you’re neither, I don’t know why you’re
reading this. Stay tuned for the full review in the coming week, only
at The Goozex Report. Now if you’ll excuse me, I have some riddles I need to solve.